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And formaltihyde is a very nast chemical that you don't want to inhale,. I save my sawdust in a garbage can, and then use it to as a floor sweep, and to soak up oil spills. This map clue is located across from the arms dealer in the Prairie Outpost in Leide, under a small cart next to a tall fence. Craps history, like many age-old casino games, is comprised of several theories on where the game originated, making it a bit hard to decipher the exact origin of the game. Even when I heated with a woodstove, I didn't burn plywood scraps. Looking at the minimap, the map is hiding just a few paces South of the quest marker.

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Looking at your minimap, the map should be found just to the East of the quest marker. The first of the four last clues can be found in Cleigne, with this one located in the ruined buildings by the Alpine Stable parking lot in Pallareth Pass. From the parking spot, cross the road and up the hill to the West and look for a ruined building, and inside will be the map. The clue will lead you back to Lestallum to find Map K, but it's hard to spot with all the twisting alleys.

Head to the weapons shopkeeper in Lestallum, and turn around and start heading down the stairs South down the narrow alley. Check along the wall to the right when heading South to find a barred door with a large sack against the bars, and the map is hiding behind the sack in the doorway.

In the HQ, head all the way North to the end of the row of building and stop at the last one on the right and look behind the shack to find some barrels and a yellow bin that hides the map clue. Exit the car at the final curve coming down from Meldacio, and look for a partially buried and destroyed stone hut on the hill. Entering it, you'll find the map in the corner. This scrap clue can be very tricky to find, as it is located near the entrance to the Malamalam Thicket Dungeon, but not actually inside the dungeon.

Instead, look along the rising dirt path leading to the dungeon, and on the last curve, look up to the West to find a small path that leads to a lone shopkeeper at a hut. The clue points to Cape Caem's lighthouse, which isn't as hard to get to. Travel to Cape Caem, and go inside the lighthouse to use the elevator to go to very top of the lighthouse, and look around the balcony to find it.

South of the fort you can find an old rusted and abandoned card, and the scrap clue is located inside the car on the drivers seat. Inside, take the path down the long icy slope, and continue through the dungeon until you see a fire deposit up on the right.

There's a small lower area below the fire deposit filled with goblins, and on the Northwest side is a small alcove below the fire deposit that hides the map piece. Looking at your map, it's just Northwest of the quest marker. After recovering all 14 pieces of Sylvester's Map, you'll gain an new quest with a final clue that points to the Rock of Ravatogh. You'll need to effectively complete the dungeon by getting to the summit , and dropping down into the large open area where you can do the Zu Bounty Hunt.

In this large area, a small alcove along the Southeast wall leads to a long path to the Royal Tomb in this dungeon. Along the path, just South of the quest marker on your map is the final prize: A sellable Mythril Ingot and a whopping 50, gil! January 7, - 1 year 8 months ago.

Scraps of Mystery I. Scraps of Mystery II. Scraps of Mystery III. Scraps of Mystery IV. The new shooter will be the person directly next to the left of the previous shooter - so the game moves in a clockwise fashion around the craps table. The dice are rolled across the craps table layout. The layout is divided into three areas - two side areas separated by a center one. Each side area is the mirror reflection of the other and contains the following: The center area is shared by both side areas and contains the Proposition bets.

Pass bets win when the come out roll is 7 or 11, while pass bets lose when the come out roll is 2, 3, or Don't bets lose when the come out roll is 7 or 11, and don't bets win when the come out roll is 2 or 3. Don't bets tie when the come out roll is 12 2 in some casinos; the ' Bar ' roll on the layout indicates which roll is treated as a tie. A player joining a game and wishing to play craps without being the shooter should approach the craps table and first check to see if the dealer's 'On' button is on any of the point numbers.

If the point number is Off then the table is in the Come Out round. If the dealer's button is 'On', the table is in the Point round where most casinos will allow a Pass Line bet to be placed. All single or multi roll 'Proposition bets' may be placed in either of the two rounds.

Between dice rolls there is a period for the dealers to make payouts and collect the losing bets, after which players can place new bets. The stickman monitors the action at the table and decides when to give the shooter the dice, after which no more betting is allowed.

Below is a list of the various bets you can make at craps. Pass Line Bet - You win if the first roll is a natural 7, 11 and lose if it is craps 2, 3, If a point is rolled 4, 5, 6, 8, 9, 10 it must be repeated before a 7 is thrown in order to win. If 7 is rolled before the point you lose. The fundamental bet in craps is the Pass Line Bet, which is a bet for the shooter to win their point number. If the Come Out roll is 2, 3 or 12, the bet loses known as 'crapping out'.

If the roll is any other value, it establishes a Point; if that point is rolled again before a seven, the bet wins. If, with a point established, a seven is rolled before the point is re-rolled, the bet loses 'seven out'.

A Pass Line win pays even money. Odds on Pass Line Bet - After a point is rolled you can make this additional bet by taking odds. There are different payoffs for each point. A point of 4 or 10 will pay you 2: You only win if the point is rolled again before a 7. The difference consists in the fact you can make this bet only after the point on the pass line has been determined. On a Come Out roll the Come Bet is placed on the pass line as they are an identical bet. After you place your bet the first dice roll will set the come point.

You win if it is a natural 7, 11 and lose if it is craps 2, 3, Other rolls will make you a winner if the come point is repeated before a 7 is rolled. If a 7 is rolled first you lose. The main difference is that a player making a Come Bet will bet on the first point number that 'comes' from the shooter's next roll, regardless of the table's round. If a 7 or 11 is rolled on the first round, it wins. If a 2, 3 or 12 is rolled, it loses.

What do you do with your sawdust?? I have a LOT of it and really hate to throw it away lots of money there. I'd rather see it go to a use than waste it. I save my sawdust in a garbage can, and then use it to as a floor sweep, and to soak up oil spills. But sometimes I get to much of it and see if my neigbhors, would like it for the same purpose I do.

I have 2 garbage cans of shavings from the thickness planer waiting to head to a neighbor, never bothered to ask what he does with it, but I appreciate having a place to send it to and he likes getting it.

Sawdust can be composted, or used to raise worms, take your pick. You can also use it as weed control. Place cardboard down around trees not touching the trunk; a 10" donut, so-to-speak and then cover the cardboard with sawdust. Keeps weeds and grass from growing for one season anyway.

He uses it in his chicken coop, and as mulch around the trees in his orchard And I am always looking for pieces for clamping, proping and the like. Shop is in the cellar of a house we spend weekends at. Moved into it 5 years ago from the previous weekend house. Took me about a year to accumulate scrapes again.

Sounds like we do similar things with offcuts. I was just thinking about the small ones. Don't really want to move them to the new place and don't really want to burn them as I don't think that does the air quality any good. The other thing I have been thinking of doing is nail and screw them all together and make a "sculpture" for the garden. Last year I did some work for a guy that was flipping a house, and he accumulated all the demoed wood from the job, including plywood.

I happened to be there when a homeowner type was loading up his load, and asked him what he was going to do with it. He said he was going to burn it in his backyard firepit, since it was cheaper than buying logs. I said something about the dangers of burning plywood, but he claimed he wasn't concerned, so I didn't argue with him. He thought he was getting a great deal, so it just goes to show that one man's trach is another man's treasure.

Perhaps I have become sensitized over my career, but I now find that if I don't wear gloves when handling certain woods, plywood in particular, by the end of the day my hands are red and stinging. Could only imagine what my lungs would be like after breathing the stuff.

The same is true with treated wood; when the previous chemical contained arsenic, there was lots of information about the hazards of burning it in an open fire. But now that they have changed the formula, I wonder if that is still the case. You raise a good point.

I know from experience, getting stuck briefly downwind of a burn pile with some plywood on it that I don't want to breath much of that stuff. So whether a regulatory body says it is OK to burn it or not I don't want to.

There is a pulp mill across the water from where I currently live. Fortunately the prevailing winds are away from my location, but every once in a while it shifts and boy I don't envy those who live up wind of it. Sore throat, itchy eyes, runny nose, achy joints, I used to think I was coming down with something until I noticed the pattern. Wind from the south no symptoms, wind from the north all of the above for a day or so.

Mainly, the sources that came up say that the glues in plywood are the problem, but nothing specific on why. The internet is great. The information out there for those who learn to mine the web gives more power to a common Joe than any king ever had. To expect to find a definitive answer on the web is not a good starting point. Not long ago, I wondered what a person would do if they needed help.

Using original search words like "help", "help me", "I need help", and about twenty variations - on several search engines - I was not able to find any help. I even tried it in a foreign language which I am fluent in and reached the same dead end.

There is much help available in the world. I didn't find any evidence of it on the infosphere. If the help ever shows up, I would be careful about getting any closer to it than with a ten-foot pole! Because you found no plywood burning hazards, you may feel better about burning plywood. This is not a good reason to breathe in the smoke, either close in or from a distance.

If you re-read my post, you'll see " Found it last night on their web site. Don't have time to track it down again, but if you Google, I'm sure you can find it. As an aside, I participated in a 6 mos Natural Building course a few years ago and was amazed at the number of toxic natural building materials we used. Natural doesn't necessarily lead to non-toxic and man-made doesn't have to be toxic I suppose. I don't know about smarter, but perhaps a bit closer and retired with nothing better to do that stick their noses in other peoples business.

Faster Search Option Loading. Hi all; I seem to have generated a pile of plywood scraps, and while I may be able to use some of them in the future, most of them are of a size that they probably aren't worth saving. Is there an alternative to sending them to the landfill? Flat list Threaded list. Date - newest first Date - oldest first. Thanks for the suggestions.

Craps for Beginners